Student Work
Procedurally Generated Architecture
Public DepositedDownloadable Content
open in viewerOperation Silo is a 3D first-person adventure game set in a Soviet-era ICBM silo. Developed in Unity, the project explores procedural generation for environment layout as well as puzzle placement. Drawing inspiration from era-accurate references as well as other games within the genre, the goal was to combine intriguing replayability with a gripping narrative and distinct artistic design. Multiple rounds of user testing suggested that the project’s experience goals were partially fulfilled, but further development is needed to achieve its full potential.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-120822-233016
- 82306
- Advisor
- Year
- 2022
- Date created
- 2022-12-08
- Resource type
- Major
- Source
- E-project-120822-233016
- Rights statement
- Last modified
- 2023-01-13
Relations
- In Collection:
Items
Items
Thumbnail | Title | Visibility | Embargo Release Date | Actions |
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Operation_Silo_MQP_Report.pdf | Public | Download |
Permanent link to this page: https://digital.wpi.edu/show/0p096b16m