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The Effects of Latency, Bandwidth, and Packet Loss on Cloud-Based Gaming Services

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Network bandwidth increases make cloud-based gaming a promising alternative to traditional gaming. Network latency presents a challenge cloud-based gaming services must overcome to provide a comparable experience to traditional gaming. Measuring the effects of latency on quality of experience and player performance can help understand the capabilities of cloud-based gaming services. We conduct a cloud-based gaming user study, surveying user’s quality of experience and measuring their in-game performance and the services’ network characteristics. Analysis of results show a significant decrease in quality of experience and player performance as latency increases, but latency has little effect on the frame rate or average throughput of cloud-based gaming services.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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  • E-project-030619-165049
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  • 2019
Date created
  • 2019-03-06
Location
  • Worcester
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