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Resultados de la búsqueda
Exploring Adaptive Time Delay as a Latency Compensation Technique in First Person Shooter Games
Palabra clave:
Latency
,
First Person Shooter
,
Time Delay
,
Adaptive Time Delay
,
Latency Compensation Techniques
, and
Network Video Games
Creador:
Silkaitis, Sophia
,
Gelinas, Benjamin
,
Ng, Trevor
, and
Hariyanto, Andrew
Advisor:
Claypool, Mark L.
Editor:
Worcester Polytechnic Institute
Fecha de Creacion:
2024-04-27
Resource Type:
Major Qualifying Project
Effects of Jitter on Quality of Experience in Cloud Gaming
Palabra clave:
Cloud Gaming
,
Latency
,
Quality of Experience
, and
Jitter
Creador:
Oliveira, Michael
,
Flanagan, Thomas
, and
Nakagawa, Carter
Advisor:
Claypool, Mark L.
Editor:
Worcester Polytechnic Institute
Fecha de Creacion:
2023-03-06
Resource Type:
Interactive Qualifying Project
CS/IMGD MQP - First-Person Science - Exploring FPS Games and Latency (Copy)
Palabra clave:
Muliplayer
,
First Person Science
,
Networking
,
Latency
, and
First Person Shooter
Creador:
Hayden, Alexander
and
Peters, Benjamin
Advisor:
Claypool, Mark L.
Editor:
Worcester Polytechnic Institute
Fecha de Creacion:
2022-12-16
Resource Type:
Major Qualifying Project
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Major Qualifying Projects
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Creador
Flanagan, Thomas
1
Gelinas, Benjamin
1
Hariyanto, Andrew
1
Hayden, Alexander
1
Nakagawa, Carter
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Advisor
Claypool, Mark L.
3
Major
Computer Science
2
Interactive Media & Game Development
1
Editor
Worcester Polytechnic Institute
3
Tema
Computing
3
Innovation
2
Project-Based Learning
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3
UN SDG
9 - Industry, Innovation and Infrastructure
1
Tipo de recurso
Major Qualifying Project
2
Interactive Qualifying Project
1