Mote: A Musical Adventure Game
PublicThe Mote development team consisted of five individuals--three programmers and two artists--and intended to make a video game for the iPhone that could be a casual game involving the improvisation of music. The team designed and created two levels of an adventure game called Mote, in which a player explores a dream world as an anthropomorphic whole note named Mote. Mote plays music for other characters and influences their emotions to solve in-game problems. Both levels featured full voice acting, music, custom animations, and original scenery, as well as a custom scripting engine, custom physics and graphics engines, a custom sound engine, and a complete level editor. While the achievements were incredible, testing showed that the game-play mechanics could be expanded.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-050310-214819
- Advisor
- Year
- 2010
- Date created
- 2010-05-03
- Resource type
- Major
- Rights statement
Relations
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