Student Work

 

Personal Facial Recognition for Interactive Games Public

Downloadable Content

Download PDF

During the last several years, facial recognition technology has seen many improvements within the field. Often, the research focuses on creating systems that generalize well to large groups of users via a one-size fits all model. However, there is the possibility that a higher accuracy could be achieved on a per-user basis by tailoring the model specifically to them. The goal of this project is to seamlessly integrate data collection and machine learning in a game to personalize a general model to individual users. A game provides a medium for data generation and motivates the user to provide authentic data by playing. Overall, our experiment shows promising results for personalization in games, as the personal model performs better than the general model in both speed and accuracy.

Creator
Publisher
Identifier
  • E-project-040420-054210
Advisor
Year
  • 2020
Date created
  • 2020-04-04
Resource type
Major
Rights statement
License

Relationships

In Collection:

Items

Permanent link to this page: https://digital.wpi.edu/show/z890rx00t