Student Work

Quantifying the Effect of Latency on Game Actions in BZFlag

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Latency's effect on performance in online games is becoming an increasingly relevant area of research. While much research has been performed on the broad topic of latency in games, this project studied the effect of latency on game actions based on their precision and deadline characteristics. We modified a publically available game to allow for artificially induced latency, ran experiments in that game with varying precision and deadline characteristics, and analyzed the resulting data to determine the trends.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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  • E-project-030609-153252
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  • 2009
Date created
  • 2009-03-06
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Permanent link to this page: https://digital.wpi.edu/show/ws859h204