A History of the Unity Game Engine
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open in viewerUnity is a game engine and integrated development environment (IDE) for creating interactive media, typically video games. As CEO David Helgason put it, Unity "is a toolset used to build games, and it’s the technology that executes the graphics, the audio, the physics, the interactions, [and] the networking." Unity is famous for its fast prototyping capabilities and large number of publishing targets. - The initial product launched on June 6, 2005. The goal was to create an affordable game engine with professional tools for amateur game developers while "democratize[ing the] game development" industry. When originally released, Unity was available solely for Mac OS X, and developers could only deploy their creations to a few platforms. Now, Unity is offered on over a dozen platforms.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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- E-project-030614-143124
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- Advisor
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- 2014
- Date created
- 2014-03-06
- Location
- Worcester
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