Student Work

Video Games vs. Diabetes: Using video games as an aid to self-care

Public

Contenu téléchargeable

open in viewer

Glymetrix, Inc., makes and hosts browser games designed for players who have diabetes. Research on healthcare, game design, and behavior change was compiled to create a list of design principles for video games aimed at helping diabetes patients improve their self-care habits. These principles are applied to the two games made by Glymetrix in order to highlight their strengths and points for possible improvement. Additionally, players' play habits are analyzed to find any patterns which could possibly aid in encouraging players to play more.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
Creator
Subject
Publisher
Identifier
  • E-project-033011-000026
Mot-clé
Advisor
Year
  • 2011
Sponsor
Date created
  • 2011-03-30
Resource type
Rights statement

Relations

Contenu

Articles

Permanent link to this page: https://digital.wpi.edu/show/tt44pn498