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Lag of Legends: The Effects of Latency on League of Legends Champion Abilities Public

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This paper describes the effect of latency on the performance in League of Legends. We created a calculation method for the deadline and precision of an ability of a champion in League of Legends. Deadline is calculated as the time it takes to finish an ability; precision is calculated using the area of effect of an ability over the screen size. We ran a user study for a few chosen abilities to measure the performance of a player at different levels of latencies. Our results suggest that deadline has more impacts on performance than precision. From the results, we also formulated a function of decision and deadline which has an exponential decay relationship with the effect on the ability to hit from latency.

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  • E-project-030317-153239
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  • 2017
Date created
  • 2017-03-03
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Permanent link to this page: https://digital.wpi.edu/show/qj72p793q