Student Work
Extreme graphical simplification
ÖffentlichComplex 3D models usually require more processing power than the average mobile device can provide. A popular technique used in games and real-time rendering is to substitute polygonal representations and meshes with image-based representations such as billboards, sprites and imposters. Using Billboard Clouds, a recently proposed image-based 3D model simplification algorithm, it is possible for a high-end server to simplify a complex 3D mesh that suits a mobile client's processing capabilities. This MQP implements the Billboard Cloud algorithm in Java 3D.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- 04D269M
- Advisor
- Year
- 2004
- Date created
- 2004-01-01
- Resource type
- Major
- Rights statement
Beziehungen
- In Collection:
Objekte
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