Student Work
Shotoku’s Defense: Physics Based Combat Using Motion Controls in Virtual Reality
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open in viewerShotoku’s Defense is a virtual reality physics-based action game developed for the HTC Vive. The player must survive against enemies across five different locations in a stylized and abstract traditional Japanese temple. Using motion controls, players must harness the power of earth-based elemental attacks to create various rock formations. The combat system is based on physics, causing faster movement to do greater damage. Development occurred across three months at Ritsumeikan University’s Biwako-Kusatsu Campus in Japan. This paper details the design and implementation of the game.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-101419-165703
- Advisor
- Year
- 2019
- Center
- Sponsor
- Date created
- 2019-10-14
- Resource type
- Major
- Rights statement
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Miniaturansicht | Titel | Sichtbarkeit | Embargo Release Date | Aktionen |
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ShotokusDefenseMQPReport.pdf | Öffentlich | Herunterladen |
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