Analyzing Games Journalism
PublicDownloadable Content
open in viewerFor over two decades, journalistic coverage of the video games industry has been handled by print magazines. Recently, however, these magazines are being eclipsed by online publications. Readerships have fragmented; the mass-market audience follows one set of magazines while industry professionals follow another. I analyzed five of the world's most successful game magazines, including both industry and mass-market publications, to identify their common editorial genres, rhetorical ethos, and visual design features. These determinations in hand, I proceeded to prototype a design that utilizes components from both industry and mass-market publications--a design that could potentially appeal to both readerships and find success in an increasingly digital landscape.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-042809-215841
- Advisor
- Year
- 2009
- Date created
- 2009-04-28
- Resource type
- Major
- Rights statement
- Last modified
- 2020-11-24
Relations
- In Collection:
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