Mystery Room: Engaging Marginalized Youth through an Immersive Experience
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open in viewerWe worked with Banksia Gardens Community Services to develop a mystery room - program for their after-school homework club. A mystery room is an immersive, - hands-on experience where participants complete a series of activities to complete a - target objective, and our team created one with the goal of heightening student - engagement in Science, Technology, Engineering, and Math (STEM) concepts. To do - this, we researched student engagement and expert processes for designing mystery - rooms, and conducted observations of the participants’ interests and soft skills. Based - on this, we developed an iterative design process to create a fantasy mystery room - experience. We then piloted our room with eleven participants, which we assessed - through observation and post-experience focus groups. D
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Subject
- Publisher
- Identifier
- E-project-050218-071004
- Keyword
- Advisor
- Year
- 2018
- Center
- Sponsor
- Date created
- 2018-05-02
- Location
- Melbourne
- Resource type
- Rights statement
Relations
- In Collection:
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Thumbnail | Title | Visibility | Embargo Release Date | Actions |
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Mystery_Room_-_An_Immersive_Experience.pdf | Public | Download | ||
Supplemental_Materials.pdf | Public | Download |
Permanent link to this page: https://digital.wpi.edu/show/n870zr191