Student Work

Operation Silo: A Procedurally Generated Puzzle Adventure

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Operation Silo is a 3D first-person adventure game set in a Soviet-era ICBM silo. Developed in Unity, the project explores procedural generation for environment layout as well as puzzle placement. Drawing inspiration from era-accurate references as well as other games within the genre, the goal was to combine intriguing replayability with a gripping narrative and distinct artistic design. Multiple rounds of user testing suggested that the project’s experience goals were partially fulfilled, but further development is needed to achieve its full potential.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Identifier
  • 66341
  • E-project-042922-151915
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Year
  • 2022
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Date created
  • 2022-04-29
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Permanent link to this page: https://digital.wpi.edu/show/n583xz37b