Student Work

Veniss Underground: A Neverwinter Nights Mod

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Veniss Underground is an Adventure RPG hybrid set in a futuristic, dystopian city named Veniss. We created the game a Neverwinter Nights module, which allowed us to save valuable time by utilizing the existing toolset and graphics engine. Garon was in charge of all of the scripting and most of the more technical aspects of the toolset. Josh developed the necessary artistic workflow and imported the art assets into the toolset. Aaron and Josh worked on level design and texturing, which included the creation of tilesets, placeable art assets, and character models. Aaron was also in charge of adapting the story, creating the design documentation, and writing the dialog and cutscenes for the game.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Identifier
  • E-project-042408-113116
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Year
  • 2008
Date created
  • 2008-04-24
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