Student Work

Implementation of a distributed game tree engine

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This project developed a distributed game-tree search engine The system is capable of evaluating game-trees using multiple agents located over a local area network or the Internet. We implemented the following features: load balancing, plug-in technology and job scheduling. The main features of our system include adaptability through the plug-in technology, scalability through the use of distributed computing, and robustness through agent failure recovery.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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  • 00D116M
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  • 2000
Date created
  • 2000-01-01
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Permanent link to this page: https://digital.wpi.edu/show/d504rp42r