Shattered Sky: An Exploration in Rising Drama
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open in viewerShattered Sky is a dialogue-based RPG that focuses on utilizing a goal-based NPC architecture and a drama management algorithm to dynamically create an interactive story and role-playing experience. In Shattered Sky the sequence of events is unscripted and determined programmatically. Through a design process that included face-to-face role play testing, we developed a ten to fifteen minute single-player game that occurs during a political summit. We developed a detailed back story and defined and characterized how each of the five NPC’s in the game will behave. Shattered Sky features six models that were created using a combination of Maya, Photoshop, and ZBrush. We also developed an innovative testing system that could evaluate how fun the narrative was, and iteratively refine the game.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-042612-124530
- Advisor
- Year
- 2012
- Date created
- 2012-04-26
- Resource type
- Major
- Rights statement
Relações
- Em Collection:
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Miniatura | Título | Acesso | Embargo Release Date | Ações |
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Shattered_Sky_Final_Report.pdf | Público | Baixar |
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