Student Work

Robot Escape Room

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The versatile nature of escape room games allows for the creation of a physical environment to be played virtually by a robot, enabling the disciplines of game design and robotics engineering to intersect. The overall goal of this Major Qualifying Project was to create a framework for the creation of these robotic escape rooms, determining the methods needed to form a compelling, modular environment and design a teleoperated robot with distinct functionalities to operate within that environment. Using this framework, the team created one such iteration of a miniature robot escape room, wherein the player remotely interacts in real-time with puzzles in the actuated room, facilitated by computer vision techniques and peripherals on the robot itself.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
Creator
Publisher
Identifier
  • 64346
  • E-project-042722-132459
Palabra Clave
Advisor
Year
  • 2022
Sponsor
Date created
  • 2022-04-27
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Major
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