Student Work

GPU Optimization of an Existing Free-Viewpoint Video System

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Many video reconstruction systems seek to recreate a scene from captured video sequences but are unable to perform at interactive framerates. This project presents the optimization of such a system by utilizing a Graphics Processing Unit (GPU). The specialized nature of the GPU offers many challenges in non-traditional graphics pipelines, but can offer great performance benefits. This paper presents the process by which a next-generation GPU is utilized to accelerate the visual hull reconstruction and rendering in "Cinematized Reality."

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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  • E-project-101907-104433
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Year
  • 2007
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Date created
  • 2007-10-19
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Last modified
  • 2023-01-20

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Permanent link to this page: https://digital.wpi.edu/show/08612q221