Student Work
GPU Optimization of an Existing Free-Viewpoint Video System
PublicDownloadable Content
open in viewerMany video reconstruction systems seek to recreate a scene from captured video sequences but are unable to perform at interactive framerates. This project presents the optimization of such a system by utilizing a Graphics Processing Unit (GPU). The specialized nature of the GPU offers many challenges in non-traditional graphics pipelines, but can offer great performance benefits. This paper presents the process by which a next-generation GPU is utilized to accelerate the visual hull reconstruction and rendering in "Cinematized Reality."
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-101907-104433
- Award
- Advisor
- Year
- 2007
- Center
- Sponsor
- Date created
- 2007-10-19
- Resource type
- Major
- Rights statement
- Last modified
- 2023-01-20
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- In Collection:
Items
Items
Thumbnail | Title | Visibility | Embargo Release Date | Actions |
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Neal_Orman_GPU_Optimization.pdf | Public | Download |
Permanent link to this page: https://digital.wpi.edu/show/08612q221