Music in Video Games
公开可下载的内容
open in viewerThrough decades of evolution of video games industry, the audio element has become an inseparable part of the video game experience. However, for different game genres, the literature is still sparse regarding how background music (BGM) fits a game well in terms of being compatible and reciprocal. This report explores the function of game music and what makes the BGM an irreplaceable part of the gameplay experience. To achieve our goal, an experiment was prepared to evaluate how BGM influences people’s perceptions toward the game. By providing video game clips with switched BGM to subjects and surveying their perceptions and feelings of consistency between the clips and BGM, we were able to gain insight into how music may affect people’s gameplay experience.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Subject
- Publisher
- Identifier
- E-project-082718-221912
- 关键词
- Advisor
- Year
- 2018
- Date created
- 2018-08-27
- 地点
- Worcester
- Resource type
- Rights statement
- 最新修改
- 2021-01-06
关系
- 属于 Collection:
项目
单件
缩略图 | 标题 | 公开度 | Embargo Release Date | 行动 |
---|---|---|---|---|
IQP_Music_in_Video_Games_sliu_ywang.pdf | 公开 | 下载 | ||
Music_in_Video_Games_Appendices.zip | 公开 | 下载 |
Permanent link to this page: https://digital.wpi.edu/show/08612n96d