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Puzzle Design Using Iterative Discovery

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Guac-A-Mole is a puzzle game that invites players to discover by playful exploration not only the solutions to its challenges, but also the underlying rules. This style of play is encouraged using tacit tutorials, unprompted activity sequences which require players to demonstrate their understanding of controls, rules and mechanics to progress. The puzzles themselves were developed by a similarly playful discovery process of iterative prototyping and playtesting. Evaluation of test data and user survey results suggest opportunities for improvements in mechanics comprehension and difficulty progression.

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  • etd-27261
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  • 2021
Date created
  • 2021-08-13
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Last modified
  • 2023-11-07

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Permanent link to this page: https://digital.wpi.edu/show/r781wk49n