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Xeero Public

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This paper discusses the design and development of the action-puzzle-platforming game Xeero, constructed from our own custom engine, original art, and original sound assets. Despite a small development team, we strove to create a highly-polished and marketable interactive experience. This paper discusses the methodology employed, results gained, and challenges faced by each member of the team in pursuit of this goal.

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  • 01/08/2021
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  • English
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  • etd-042715-225342
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  • 2015
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  • 2015-04-27
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Permanent link to this page: https://digital.wpi.edu/show/m613mx72g