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Visual Feedback for Gaming Prevention in Intelligent Tutoring Systems

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A major issue in Intelligent Tutoring Systems is off-task student behavior, especially performance-based gaming, where students systematically exploit tutor behavior in order to advance through a curriculum quickly and easily, with as little active thought directed at the educational content as possible. The goal of this research was to explore the phenomena of off-task gaming behavior within the Assistments system, as well as to develop a passive visual indicator to deter and prevent off-task gaming behavior without active intervention via graphical feedback to the student and teachers. Traditional active intervention approaches were also constructed for comparison purposes, and machine-learned gaming-detection models were developed as a potential invocation and evaluation mechanism. Passive graphical interventions have been well received by teachers, and results are suggestive that they are effective at reducing off-task gaming behavior.

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Language
  • English
Identifier
  • etd-010806-205001
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Year
  • 2006
Date created
  • 2006-01-08
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Ultima modifica
  • 2021-02-01

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Permanent link to this page: https://digital.wpi.edu/show/m039k496r