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Cosmic Canteen: Exploring Stress in Time-Focused Interactive Experiences

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I developed and tested a management simulation game made using GDScript in the Godot Engine as a Master of Science project in Interactive Media and Game Development. The game features original art assets in addition to some free-to-use audio and visual elements. The goal of the project was to create an experience for players where they could feel the confusion and stress around looming deadlines and being able to manage the tasks needed to reach that deadline, as more tasks pile in.

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Identifier
  • etd-121788
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Year
  • 2024
Date created
  • 2024-04-25
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  • etd-121788
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Permanent link to this page: https://digital.wpi.edu/show/8g84mr57d