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Accessibility Assessment of the Worcester Art Museum
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Development of Mobile Application Specifications for the Sir Arthur Sullivan Society
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Missing Venice: Tracking the Global Movement of Venetian Art and the Evolution of Venetian Architecture and Infrastructure
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Where Will the Jobs Come From?
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Reconstruction of the Plaza at Cochiti Pueblo: Preserving the Past, Recording the Present, and Planning the Future of the Cochiti Plaza
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Improving Visitor Evaluation at the British Postal Museum & Archive
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ELM PARK SCHOOL SPACE ENRICHED SCIENCE EDUCATION 5th GRADE
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ReStore Volunteers: A 'Hand Up' for the Worcester Community
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Scientific American as a Mid-Nineteenth Century Middleman: The Periodical’s Role as a Liaison between the Public and Inventors
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Gamification: Changing People’s Behavior with Fun
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A History of the Unity Game Engine
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Phonic Canvas: The Art of Sound (PCASO) - The Research and Theory Behind the Integration of Music and Art Based on Natural, Psychological, and Neurobiological Perception
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Defining Success for the Refugee Client
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Competitive Gaming: Design and Community Building
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Guidelines for Appealing Exergames
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Venetian Time: An Examination of Time and Space in Venice
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The Effect of Music Listening Technology on Music Discovery
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Approaching Growth in E-Sports
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The Big Issue Goes Online: Creating a Vendor-Run Profiling Program
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Improving Marketing Appeal and Functionality of the WPI Projects Website
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