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Let there be light... Characterizing the Effects of Adverse Lighting on Semantic Segmentation of Wound Images and Mitigation using a Deep Retinex Model
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Nursing Robot Teleoperation via Motion Mapping Interfaces
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Automated Fact Extraction and Verification for Detecting False Information
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Live Performance and Emotional Analysis of MathSpring Intelligent Tutor System Students
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The Influence of Automated Narrative Feedback on Student-Designed Gamified Research
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Novel Bidirectional Elastic Nonlinear Element (BENE) for Robotic Antagonistic Actuation
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Wu: A Cultural Export Game with Dynamic Difficulty
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Learning Through Games: How Math Games Can Enhance Education
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Opto-mechanical Characterization Methods to Understand Physical and Mechanical Properties of Bioengineered Tissue
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Eight Trigrams: A level of 3D puzzle game for cultural transmission
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Bluetooth Packet Capture and Analysis Using Wireless Product Testbed
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Progress Towards a Higher Throughput Uniaxial Stretch Platform with Tunable Stiffness for Mechanobiology Experiments
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A Comparison of Automatic versus Manual World Adjustment for Network Game Latency Compensation
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Autonomous Vision-based Control for Within-hand Manipulation using Variable Friction Fingers
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p5.Polar - Programming For Geometric Patterns
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Monte Carlo Simulation of High Energy Neutrino Event Transport in Cerenkov Detectors
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Shared Complex Event Trend Aggregation
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Compact and Low-Cost Acoustic-Resolution Photoacoustic Microscopy Based on Delta Configuration Actuator
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A New Class of Elliptically Contoured Random Fields and Its Stochastic Orderings
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Patterns of Viral Signal Peptide Sequences and their Corresponding Hosts
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