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Monte Carlo Simulation of High Energy Neutrino Event Transport in Cerenkov Detectors
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p5.Polar - Programming For Geometric Patterns
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Autonomous Vision-based Control for Within-hand Manipulation using Variable Friction Fingers
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A Comparison of Automatic versus Manual World Adjustment for Network Game Latency Compensation
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Progress Towards a Higher Throughput Uniaxial Stretch Platform with Tunable Stiffness for Mechanobiology Experiments
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Bluetooth Packet Capture and Analysis Using Wireless Product Testbed
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Eight Trigrams: A level of 3D puzzle game for cultural transmission
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Opto-mechanical Characterization Methods to Understand Physical and Mechanical Properties of Bioengineered Tissue
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Learning Through Games: How Math Games Can Enhance Education
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Wu: A Cultural Export Game with Dynamic Difficulty
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