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Recommendations for Establishing a Sino-American Montessori Exchange Program
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Implications of Self-Determination Theory on Student Performance
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Exploring the Serious Games Industry in Cape Town
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Musical Arrangement Composition Tool
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Assessing STEM Education in Namibia: focusing on the primary level
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Creating E-Resources for the London Project Center
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Mystery Room: Engaging Marginalized Youth through an Immersive Experience
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One Space, Many Audiences
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STEAM Machine as a Vehicle for Educational and Community Engagement in Rural Shkodra
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Improving the Mathematics Tutoring Center at NUST through Structured Online Teaching Modules
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Creating Conversations: Innovation through a Digital Healthcare Scenario Tool
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Education for Sustainable Development: An Assessment of West Midlands Schools
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Developing a Robotics Curriculum in Panama with Fundesteam
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Improving the Basic Science Course at the Namibia University of Science and Technology
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Applying Project Based Learning to Middle School Science Education
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Designing and Prototyping an Interactive Exhibition at Te Papa Tongarewa
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Virtual Energy Hero: Virtual Reality Gamification of Smart Energy - Smart City Technologies
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Investigating the Feasibility of a Project Center in Iceland
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Climate Change Narrative for the Indonesian Village
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Interactive Museum Exhibit Featuring Pueblo Influence on New Mexican Contemporary Architecture
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