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Multi-modal Locomotion robot
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Catalyst- Using Hitbox Scaling for Latency Compensation in a Cloud-based Game
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Performance Analysis of QUIC versus TCP on Satellite Networks
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Creating an End-to-end Testing Framework for an Open Source Minecraft Server
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Necode: An Environment for In-Class Programming Activities
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Ultrafork and Focused KSM: Tools for Memory Optimization in Duplicate Containers
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Assessing Student Support Effectiveness
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SailGoat: Autonomous Sailing System
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Unfinished Business Game
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Explorant: A Code Exploration and Onboarding Tool
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Studying and Visualizing Contagion on Graphs
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Mobile Device Software-Defined Networking
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2022: CS: MQP: Walls: Malware Inoculation
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Assisting Learning Through Student Mastery Metrics
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Assisting Learning Through Student Mastery Metrics
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Developing Reusable Robotic Code Library for Improving Quality of Controllers
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