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Unity3d
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Urbis Terram - Designing and Implementing a Procedural City Generation Tool for Unity3D Game Engine
Parola chiave:
allotment
,
perlin noise
,
Unity3d
,
terrains
,
procedural content generation
,
noise maps
, and
height maps
Creatore:
Najahi, Yakin
Advisor:
Rich, Charles
Editore:
Worcester Polytechnic Institute
data di creazione:
2017-04-27
Resource Type:
Report
Degree:
MS
Unit (Department):
Interactive Media and Game Development
Uniquitous: Implementation and Evaluation of a Cloud-based Game System in Unity3d
Parola chiave:
Uniquitous
,
Cloud Gaming
, and
Unity3d
Creatore:
Luo, Meng
Advisor:
Claypool, Mark L.
Editore:
Worcester Polytechnic Institute
data di creazione:
2014-12-18
Resource Type:
Thesis
Degree:
MS
Unit (Department):
Interactive Media and Game Development
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2017
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Creatore
Luo, Meng
1
Najahi, Yakin
1
Advisor
Claypool, Mark L.
1
Rich, Charles
1
Contributor
Claypool, Mark L.
1
Finkel, David
1
Lindeman, Robert W.
1
Rich, Charles
1
Unit (Department)
Interactive Media and Game Development
2
Editore
Worcester Polytechnic Institute
2
Tipo di risorsa
Report
1
Thesis
1