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Urbis Terram - Designing and Implementing a Procedural City Generation Tool for Unity3D Game Engine
Keyword:
allotment
,
perlin noise
,
Unity3d
,
terrains
,
procedural content generation
,
noise maps
, and
height maps
Creator:
Najahi, Yakin
Advisor:
Rich, Charles
Publisher:
Worcester Polytechnic Institute
Date Created:
2017-04-27
Resource Type:
Report
Degree:
MS
Unit (Department):
Interactive Media and Game Development
Uniquitous: Implementation and Evaluation of a Cloud-based Game System in Unity3d
Keyword:
Uniquitous
,
Cloud Gaming
, and
Unity3d
Creator:
Luo, Meng
Advisor:
Claypool, Mark L.
Publisher:
Worcester Polytechnic Institute
Date Created:
2014-12-18
Resource Type:
Thesis
Degree:
MS
Unit (Department):
Interactive Media and Game Development
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Luo, Meng
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Najahi, Yakin
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Claypool, Mark L.
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Rich, Charles
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Claypool, Mark L.
1
Finkel, David
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Lindeman, Robert W.
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Rich, Charles
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Interactive Media and Game Development
2
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Worcester Polytechnic Institute
2
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