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Compensating for Network Latency in Cloud-based Game Streaming using Control Assistance in a Top-down Game
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A Playout Buffer for Moonlight Cloud-Based Game Streaming to Smooth out Network Jitter
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Effects of Jitter on Quality of Experience in Cloud Gaming
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Attribute Scaling for Latency Compensation in Cloud Games
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Uniquitous: Implementation and Evaluation of a Cloud-based Game System in Unity3d
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