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Exploring the Relationship Between Game Mechanics and Ethical Play: A Study of Pandemic and Papers, Please
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AR MUSE: Designing and Implementing a Solution for Accessible Augmented Reality Exhibition
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AR MUSE: Augmented Reality Museum
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AR MUSE: Designing and Implementing a Solution for Accessible Augmented Reality Exhibition
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AR MUSE: Designing and Implementing a Solution for Accessible Augmented Reality Exhibition
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Bilateral Mind: An Interactive Showcase Displaying Worlds from Within My Head
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The Making of Dystocity: Job Hunt: An Interactive Meditation on Hyperconnectivity and its Discontents
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The Making of Dystocity: Job Hunt: An Interactive Meditation on Hyperconnectivity and its Discontents
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Impact of BCI-Informed Visual Effect Adaptation in a Walking Simulator
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The Heights: An Educational Social Work Virtual Community
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Reliqua: The Mystery Genre Meets Autonomous Cars
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The Design and Analysis of Mixed Reality Musical Instruments
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Applying Experience Design Principles to Improve Student Experience in WPI’s IMGD Program
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The Heights: An Educational Social Work Virtual Community
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Implementing Procedural Narrative and Characters to Explore Player - NPC Relationships
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Walker's Encyclopedia Pagrodina
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The Experiential Impact of Integrating Player-Provided Name into Video Game Audio Dialogue
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Bridging the Blank: A Defining from Property Uncertainty to Felt Uncertainty in Games
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Puzzle Design Using Iterative Discovery
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A Card-based Detective Game Editor
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