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Gelinas, Benjamin
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Exploring Adaptive Time Delay as a Latency Compensation Technique in First Person Shooter Games
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Hands-on Inquiry Based Learning Programs: A Business Model and Recommendations
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Interactive Qualifying Projects
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Creator
Gelinas, Benjamin
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2
Hariyanto, Andrew
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Hu, Joanna
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McSweeney, Ryan
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Ng, Trevor
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Claypool, Mark L.
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Pu, Hansong
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Sarkis, Joseph
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Hangzhou, China Project Center - IQP
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Computer Science
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Interactive Media & Game Development
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Worcester Polytechnic Institute
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Computing
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UN SDG
4 - Quality Education
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9 - Industry, Innovation and Infrastructure
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Major Qualifying Project
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