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How Deep Realism in Games Supports Personal Catharsis
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Cosmic Canteen: Exploring Stress in Time-Focused Interactive Experiences
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The Making of Dystocity: Job Hunt: An Interactive Meditation on Hyperconnectivity and its Discontents
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The Making of Dystocity: Job Hunt: An Interactive Meditation on Hyperconnectivity and its Discontents
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Reliqua: The Mystery Genre Meets Autonomous Cars
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The Heights: An Educational Social Work Virtual Community
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Implementing Procedural Narrative and Characters to Explore Player - NPC Relationships
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