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The Experiential Impact of Integrating Player-Provided Name into Video Game Audio Dialogue
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Bridging the Blank: A Defining from Property Uncertainty to Felt Uncertainty in Games
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Puzzle Design Using Iterative Discovery
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Exploring Iterative Revelation in Storytelling
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All Aboard the USS Cape: Building an Escape Room in a Pandemic
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Video Games for Social Change: Representation and Religion through Play
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A JavaScript Library for Hybrid Physical/Digital Board Games
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Wu: A Cultural Export Game with Dynamic Difficulty
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Wu: A Cultural Export Game with Dynamic Difficulty
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Paycheck.exe: Optimizing the Video Game Live Stream
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Streams of Nurture - A Sustainable Aquaculture Game
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Unseeable
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Unseeable
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Xeero: A 3D Action-Puzzle-Platforming Game
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Trick of the Light: A Game Engine for Exploring Novel Fog of War Mechanics
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Tilt and Multitouch Input for Tablet Play of Real-Time Strategy Games
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Occlusion: Creating Disorientation, Fugue, and Apophenia in an Art Game
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Traffic Cop: the serious game report
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A Visit to the Priory: An Interactive Audio Tour
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Before Eternity: An Adventure Game Inspired by Sufi Mysticism
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Redesigning Traditional Children’s Games to Teach Number Sense and Reinforce Measurement Estimation Skills Using Wearable Technology
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Xeero
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Xeero: A 3D Action-Puzzle-Platforming Game
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A Natural User Interface for Virtual Object Modeling for Immersive Gaming
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TRANS-Gression: the game
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Tangram Race Mathematical Game: Combining Wearable Technology and Traditional Games for Enhancing Mathematics Learning
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