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Tilt and Multitouch Input for Tablet Play of Real-Time Strategy Games
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A Unified Multi-touch Gesture based Approach for Efficient Short-, Medium-, and Long-Distance Travel in VR
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Uniquitous: Implementation and Evaluation of a Cloud-based Game System in Unity3d
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A Natural User Interface for Virtual Object Modeling for Immersive Gaming
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An Initial Exploration of a Multi-Sensory Design Space: Tactile Support for Walking in Immersive Virtual Environments
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Isometric versus Elastic Surfboard Interfaces for 3D Travel in Virtual Reality
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