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Improving User Interface and User Experience of MathSpring Intelligent Tutoring System for Teachers
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Design, Development, and Evaluation of Scaffolds for Data Interpretation Practices during Inquiry
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An Inductive Method of Measuring Students’ Cognitive and Affective Processes via Self-Reports in Digital Learning Environments
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Designing a Visual Programming Language for the Creation of Multiplayer Embodied Games
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A Set of Experiments Investigating Methods to Improve Student Learning Through Self-Regulated Learning
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