Search Constraints
« Previous |
1 - 10 of 32
|
Next »
Search Results
Select an image to start the slideshow
Remote Execution for 3D Graphics
1 of 10
Using Bandwidth Estimation to Optimize Buffer and Rate Selection for Streaming Multimedia over IEEE 802.11 Wireless Networks
2 of 10
Energy-Efficient Interactive Ray Tracing of Static Scenes on Programmable Mobile GPUs
3 of 10
The Study of Energy Consumption of Acceleration Structures for Dynamic CPU and GPU Ray Tracing
4 of 10
Energy-Efficient Photon Mapping
5 of 10
Application-Directed DVFS using Multiple Clock Domains on Graphics Hardware
6 of 10
Ubiquitous Scalable Graphics: An End-to-End Framework using Wavelets
7 of 10
Body Deformation Correction for SPECT Imaging
8 of 10
Adaptive Spectral Mapping for Real-Time Dispersive Refraction
9 of 10
Programmable Image-Based Light Capture for Previsualization
10 of 10