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Remote Execution for 3D Graphics
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Using Bandwidth Estimation to Optimize Buffer and Rate Selection for Streaming Multimedia over IEEE 802.11 Wireless Networks
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Energy-Efficient Interactive Ray Tracing of Static Scenes on Programmable Mobile GPUs
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The Study of Energy Consumption of Acceleration Structures for Dynamic CPU and GPU Ray Tracing
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Energy-Efficient Photon Mapping
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Application-Directed DVFS using Multiple Clock Domains on Graphics Hardware
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Ubiquitous Scalable Graphics: An End-to-End Framework using Wavelets
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Body Deformation Correction for SPECT Imaging
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Adaptive Spectral Mapping for Real-Time Dispersive Refraction
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Programmable Image-Based Light Capture for Previsualization
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A Context-Aware Smartphone Application to Mitigate Sedentary Lifestyle
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Hybrid and Coordinated 3D Interaction in Immersive Virtual Environments
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Many-Light Real-Time Global Illumination using Sparse Voxel Octree
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Investigating Gyroscope Sway Features, Normalization, and Personalization in Detecting Intoxication in Smartphone Users
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Contributions to Collective Dynamical Clustering-Modeling of Discrete Time Series
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Socialoscope: Sensing User Loneliness and Its Interactions with Personality Traits
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Targeted Prioritized Processing in Overloaded Data Stream Systems
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Recurring Query Processing on Big Data
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Pattern Mining and Sense-Making Support for Enhancing the User Experience
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Quantifying, Modeling and Managing How People Interact with Visualizations on the Web
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