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Skorinko, Jeanine LM
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Culture
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Social Media Analytics MQP
Medusa: A Video Game Designed to Affect Empathy and Rape Myth Acceptance Levels
Reflection, Planning, and Application: A Collaborative Project with the Imvula Music P...
Making History Interactive at the Hong Kong Museum of History
Learning Styles at Hong Kong University of Science and Technology
We Don’t Agree, But We’re Working Together: Examining How Affiliative Motivation and P...
Understanding the Motivations of the Tourist Audience at Museum Victoria
Uncorking Identity: Exploring Consumer-Brand Identification within the South African W...
The Effects Of Perspective Taking, Victim Impact Statements And Race Of The Victim On ...
The Effects of Body Language and Affiliative Motivation on Social Tuning and Likeability
The Effects of Affiliative Motivation and Perspective Taking on Social Tuning
Social Networking In FIRST Robotics
Primed to Adjust: An Investigation of Chronic Collectivist Social Tuning
Perceptions When Drawing
Methods of Instruction for Partner Dancing
An Evaluation of 48 Leisure and Cultural Sites along - Victoria Harbour: Suggestions f...
Effects of Romantic Attachment and Partner Presence on Physiological Stress Reactivity
Does having a foreign accent affect men and women differently? Effect of foreign accen...
Cross-Cultural and Social Tuning
Competence vs Legacy: The Employer's Decision
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Interactive Qualifying Projects
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Creator
Abdurazak, Sasha
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Amato, Katherine Ann
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Atoofi, Arman
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Baker, Jackson Craig
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Bento, Scott Tyler
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Bulled, Nicola
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Hall-Phillips, Adrienne
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John, Melissa-Sue
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Kordzadeh, Nima
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Ludwig, Reinhold
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Cape Town, South Africa Project Center - IQP
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Hong Kong, China Project Center - IQP
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Melbourne, Australia Project Center - IQP
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San Jose, Costa Rica Project Center - IQP
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Business Analytics
1
Data Science
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Interactive Media & Game Development
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Psychological Science
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Worcester Polytechnic Institute
23
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Community
17
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Culture
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UN SDG
5 - Gender Equality
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Interactive Qualifying Project
21
Major Qualifying Project
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