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Occlusion: Creating Disorientation, Fugue, and Apophenia in an Art Game
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Trick of the Light: A Game Engine for Exploring Novel Fog of War Mechanics
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Wu: A Cultural Export Game with Dynamic Difficulty
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Xeero: A 3D Action-Puzzle-Platforming Game
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A Visit to the Priory: An Interactive Audio Tour
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Applying Game UX Techniques to Network Security Tools
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Vir and the Army of Tenebrax
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Tune Mountain: A Procedurally Generated Music Gamifier
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Velum: A 3D Puzzle Game and Facial Analysis Study
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Promoting IMGD Through Play
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