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World Wide Walk
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Virtutopia: A Framework for Virtual Environments
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The EcoKids and the Paper Pests
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The Alligator: A Video Game History of a Civil War Submarine
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Robot Learning through Crowd-Based Games
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Railroad Runner
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Procedural Planet Generation
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Prince of Pride: Social AI in Games
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Petrified- Design and Development of a Multiplayer Survival/Horror Game
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Pandora: Purge of Pride an Interactive Narrative
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Obsidian: Development of a Multiplayer Game with Adaptive Enemy Intelligence
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Mini-Games for Tencent Boston: Prototyping two mini-games for Tencent Bostons upcoming MMO
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Maternal Instinct
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Kiip - A Skeletal Motion Capture Library
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Hooping: a 3-D Space Racing Game
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Hikari Michi: Studying Immersion in Games Using the Oculus Rift and Leap Motion Controller
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Hikari Hook: Game Development with the Oculus Rift and Handheld Motion Controllers
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Haptic Interactions with Virtual Reality
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Handheld Controller for use in a Virtual Environment
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GPU Optimization of an Existing Free-Viewpoint Video System
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genometry: Using Smartphones to Control Interactive Content on Public Displays
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Food Fight: Promoting self-care behaviors for the management of diabetes through a game
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FitU: Motivating Fitness
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Dreamspace: Design and Development of a First-Person, Story-Driven Puzzle Game
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Climate Connections Card Game
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Chinmoku
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Chinmoku
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Blood Tide: Design of a 3D Computer Game
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Blinding Silence: A Sound-Based Puzzle Game
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Artwork for a Casual Sports Game
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Errant: An iOS Fitness RPG
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Low-cost optical tracking for virtual environments
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Video game learning and tutorials
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Errant: An iOS Fitness RPG
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