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Heineman, George T.
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Usability Enhancements for the DVERT Simulator Architecture
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Library Technology
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Tactical Edge Reprogramming for Rapid Autonomy Adaptation
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Monitoring Ocean Microplastics Through Citizen Science
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Generating Solitaire Games
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Social Media in Society
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Modeling Pedestrian Flow: A Path-finding Approach
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DNA computing
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Ramsey theory
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Voice-enabled browsing
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Voice browsing the internet
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Virtual world
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The Case for software reuse
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Sybase central plug-in for the full text search specialty data store
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Implementation of a distributed game tree engine
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Graphical visualization of enrollment history
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Evaluation of the FarGo System
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eBay regression testing application
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Distributed Object Brokerage
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Consolidated DASADA infrastructure
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Component-based approach to feature interaction -- as seen in PBX systems
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Component based evolution
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Automating CTAtest
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Analysis of component models
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Adaptable interface development environment
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A survey of business intelligence systems
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Bio-Inspired Interactive Dino
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Scaling Up with New Technologies: A Case Study in the Application of Containerization and Microservice Technology
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5-Axis 3D Printing
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Predictive Analysis
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Generating Solitaire Games
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SNAPP: Mobile SNAP Application
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A Comprehensive Web Deployment Strategy for a Component Based Java Framework
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Acoustic Localization for Mobile Open-Source Network Deployment
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Application of Data Analytics to Cyber Forensic Data
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Applying Combinatory Logic Synthesis To Work With Existing Software Frameworks
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Cluster Analysis using Quantile Plots with Applications in Computational Chemistry
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Common Components Repository
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Composition without Composite Components
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Configuration and Control of a Real-Time Mission Data Processor
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Database for LnL
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Designing a Modern Software Engineering Training Program with Cloud Computing
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Detecting Lateral Movement: An Ensemble Learning and Data Visualization Approach
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Distributed Virtual Environment for Radar Testing
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Evaluating the Robustness and Feasibility of Integer Programming and Dynamic Programming in Aircraft Sequencing Optimization
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Evaluating the Robustness and Feasibility of Integer Programming and Dynamic Programming in Aircraft Sequencing Optimization
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Generating Solitaire Games
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HyperScore MQP
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NavPro: Network Analysis and Visualization using Provenance Data
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The org.jprotocol Project
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PresentLively: A Modular Presentation System
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Project Darkstar
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Quadrotor UAV Interface and Localization Design
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Quadrotor UAV Interface and Localization Design
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Reusable Software Components for Multi-Robot Foraging
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Reusable Software Components for Multi-Robot Foraging
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Scalability In Web APIs
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Synthesizing Mobile Games with Combinators
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Time Synchronization in Acoustic Localization for Mobile Open-Source Network Deployment
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Towards Improving Disambiguation in a Phase Interferometry System
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Towards the Realization of an Autonomous Blimp
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Towards the Realization of an Autonomous Blimp
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TRACT: Threat Rating and Assessment Collaboration Tool
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Usability Enhancements for the DVERT Simulator Architecture
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Virtutopia: A Framework for Virtual Environments
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