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Distributed Virtual Environment for Radar Testing
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Implementation of a distributed game tree engine
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Virtual world
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Towards Improving Disambiguation in a Phase Interferometry System
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Component-based approach to feature interaction -- as seen in PBX systems
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PresentLively: A Modular Presentation System
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Synthesizing Mobile Games with Combinators
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Quadrotor UAV Interface and Localization Design
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Scalability In Web APIs
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Applying Combinatory Logic Synthesis To Work With Existing Software Frameworks
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