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Remote Execution for 3D Graphics
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Energy-Efficient Interactive Ray Tracing of Static Scenes on Programmable Mobile GPUs
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The Study of Energy Consumption of Acceleration Structures for Dynamic CPU and GPU Ray Tracing
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Energy-Efficient Photon Mapping
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Application-Directed DVFS using Multiple Clock Domains on Graphics Hardware
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Ubiquitous Scalable Graphics: An End-to-End Framework using Wavelets
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Adaptive Spectral Mapping for Real-Time Dispersive Refraction
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Programmable Image-Based Light Capture for Previsualization
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A Context-Aware Smartphone Application to Mitigate Sedentary Lifestyle
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Many-Light Real-Time Global Illumination using Sparse Voxel Octree
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A Comprehensive Comparative Performance Evaluation of Signal Processing Features in Detecting Alcohol Consumption from Gait Data
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Investigating Gyroscope Sway Features, Normalization, and Personalization in Detecting Intoxication in Smartphone Users
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Socialoscope: Sensing User Loneliness and Its Interactions with Personality Traits
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Alcogait Gamification
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An Assessment of Mobile Fitness Games
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Attitudes of College Aged Students to Technology Based Alcohol Intervention
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Guidelines for Appealing Exergames
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SMART TECHNOLOGY-BASED PARKING
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Social Implications of Graphics Processing Units
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Run for Fun - Measuring Exergame Enjoyment
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