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Speech-based Traumatic Brain Injury (TBI) Assessment using Deep Learning Methods with Limited Labeled Data
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Visual Analytics for Smartphone Health Phenotyping
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Exploring Exer-Walls as a Healthy Alternative to Paywalls in Mobile Games
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Mobile Shopping Assistant
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Locus: Wireless LAN Location Sensing
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SMART TECHNOLOGY-BASED PARKING
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Improved Visualization of Networked Storage Metrics
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An Assessment of Mobile Fitness Games
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Attitudes of College Aged Students to Technology Based Alcohol Intervention
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Smartphone Gait Authentication: Recognizing Smartphone Users based on their Gait
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Utilizing Smartphone Resources with Homesite Insurance
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Fact or Fiction
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Financial Computations on the GPU
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SAM Fitness: An Android Wellness-Application
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Extreme graphical simplification
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Guidelines for Appealing Exergames
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IntoxiGait Deep Learning: Investigating deep learning to predict intoxication levels using smartphones and smartwatches
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HerdHealth: A Mobile Health Data Aggregator for the WPI Community
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Streaming MPEG animations on mobile devices
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Run for Fun - Measuring Exergame Enjoyment
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