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A Systems Approach towards Developing a Diagnostic System for Complex Robots
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Alternate Reality Games in the Systems Engineering Classroom
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Equipped-Human Reference Architecture
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A Hybrid System Engineering Approach for Engineered Resilient Systems: Combining Traditional and Agile Techniques to Support Future System Growth
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Achieving Learning Outcomes through Project-Based Education
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A Sophomore-Level ECE Product Design Experience
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Benefits of a Project-Based Curriculum: Employers' Perspectives
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Global Projects Preparation: Infusing Information Literacy into Project-Based Curricula
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Work in Progress: A Taxonomy for Faculty Scaffolding of Project-Based Learning
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Reflections on Fifteen Years of Service-Learning Projects in Thailand
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Teaching Signals and Systems through Portfolios, Writing, and Independent Learning
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Do Ads Matter? An Exploration of Web Search Behavior, Visual Hierarchy, and Search Engine Results Pages
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Trust and Other Cognitive Antecedents of Intention to Comply with Spam Email
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Testing the Group Task Demands-Resources Model among IT Professionals
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The Relationship of Demographics to Consumers’ Use of an Extended Range of E-Health Services
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Augmented Reality and Print Communication
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Generation Y, Baby Boomers, and Gaze Interaction Experience in Gaming
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Designing for Success: Creating Business Value with Mobile User Experience (UX)
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Young Adult Health Promotion: Supporting Research Design with Eye-Tracking Methodologies
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App-Like Mobile Optimization and User Experience
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