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Polytopic Action-Set and Motion Planning with Learned Polytopic Representations of Behaviors
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Microarchitectural Vulnerabilities in Heterogeneous Computing and Cloud Systems
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Compensating for Network Latency in Cloud-based Game Streaming using Control Assistance in a Top-down Game
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Compensating for Network Latency in Cloud-based Game Streaming using Control Assistance in a Top-down Game
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Efficient Privacy-Preserving NN Inference at the Edge
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Anchored to the Gene: Sketching topograpHi-C maps of the Genome
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Computational modeling of mRNA degradation in Mycolicibacterium smegmatis
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PolyCreate - Enabling Live coding in unreal game engine
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Deciphering the Role of Alternative Splicing in Molecular Assemblies: Are Immortalized Cell Lines Good Data Sources?
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Enzyme Induced Carbonate Precipitation: Biocemented Sand with Moderate Strength and Reduced Cure Time
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