Search Constraints
« Previous |
1 - 10 of 37
|
Next »
Search Results
Select an image to start the slideshow
Compensating for Network Latency in Cloud-based Game Streaming using Control Assistance in a Top-down Game
1 of 10
Compensating for Network Latency in Cloud-based Game Streaming using Control Assistance in a Top-down Game
2 of 10
“Meng” - Live Coding in Virtual Reality
3 of 10
“Meng” - Live Coding in Virtual Reality
4 of 10
Exploring Iterative Revelation in Storytelling
5 of 10
Disrupting Attacker Value Propositions in Residential Networks
6 of 10
“Meng” - Live Coding in Virtual Reality
7 of 10
The Effects of Latency and Game Device on Moving Target Selection
8 of 10
A Comparison of Automatic versus Manual World Adjustment for Network Game Latency Compensation
9 of 10
Towards Automatically Generating Playable Summaries
10 of 10